AI Insights · Timothy · July 2022
Top 5 Adventure Games on iOS in the US - Q2 2022 Performance
Discover the performance of the top 5 adventure games on iOS in the United States during Q2 2022, including insights on weekly downloads, revenue, and active users.
In Q2 2022, the adventure games category on iOS in the United States showcased notable performances from the top five applications, with each app displaying unique trends in downloads, revenue, and active users. Here's a closer look at the data, brought to you by Sensor Tower.
Genshin Impact from COGNOSPHERE PTE. LTD. saw significant fluctuations in its weekly revenue, peaking at approximately $4.8M in the last week of March and experiencing a notable surge to $3.4M by the end of May. Weekly downloads were relatively stable, with a high of around 85K in late May, while weekly active users hovered around 800K to 950K, showing a slight increase towards the end of May.
Dislyte by Farlight Games, which launched in May 2022, recorded an initial spike in weekly downloads with 647K in its debut week, followed by a sharp decline to around 22K by the end of June. Revenue mirrored this trend, starting strong at $1.6M in its first week and gradually decreasing to about $431K by the end of Q2. Active users peaked at 461K in mid-May but declined to approximately 119K by the end of June.
Summoners War from Com2uS Corp. displayed a varied revenue pattern, with a significant peak of $1M in mid-April and another surge to $914K at the end of June. Downloads remained modest, peaking at around 6.6K in mid-April. Active users showed an upward trend mid-quarter, reaching 193K in late April, before stabilizing around 130K towards the end of June.
Fate/Grand Order (English) by Aniplex Inc. maintained a steady revenue stream, with weekly earnings fluctuating between $162K and $480K. Downloads were relatively low but consistent, with a slight increase to around 3.1K in mid-April. Active users remained stable, averaging around 60K to 65K throughout the quarter.
Epic Seven from Smilegate Holdings, Inc. experienced a steady revenue flow, peaking at $615K in late April. Weekly downloads were modest, with a high of around 4.7K in early May. Active users remained consistent, fluctuating slightly around 24K to 30K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.